The S.A.M.R. model was created by Dr. Ruben Puentedura. His work in the field of technology integration has redefined the expectations of technology usage by students in achieving levels of curriculum outcomes. From basic usage (knowledge and application) through to advanced use (synthesis and evaluation) of technology to solve a problem or communicate understanding of an issue, his S.A.M.R. model defines four stages of technology usage in the classroom.
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The South Shore Regional School Board "Brilliant Lab" is located within the Viking Commons at Bridgewater Jr./Sr.
In the spring of 2015, the Nova Scotia Government subscribed to a $400 000 project that would see one makerspace created in each of the provinces school boards.
I am an advocate for teaching students skills and attitudes that will be of use in their future life. In some cases these are orientated to the individuals personal needs; other times to the needs of society. Coding is one of those skills that perhaps can be placed in both categories. As we evolve in reliance on technology to do everything from programming the oven to setting the temperature in our homes, more and more I am convinced that understanding computer language is an important component of every students' future life. A comp
I have this debate with my colleagues who are new to iPads. The question: What Apps are good for my classroom? My answer invariably goes like this: The Apps that you are comfortable using for the situation that you are placing your students in to either achieve an outcome or measure an outcome. Yes, but what about student research and/or study. What about the subject area Apps/content that we can access on the iPad? There are fantastic Apps out there with content you can find in other places like a website or a text. What the iPad is good at doing is giving student